Apprentice Enchanter Malo
| Standard
Maximum enchantments: 1
| Town: Estherian Enclave (after being rescued from the Slavers' Stockade)
|
Rufio the Enchanter
| Standard
Maximum enchantments: 2
| Town: Zeryphesh
|
Tulio the Enchanter
| Standard
Maximum enchantments: 2
| Town: Imperial Camp
|
Shemp the Enchanter
| Standard
Maximum enchantments: 2
| Town: Minehead
|
Greezo the Enchanter
| Armor:
- +3% to Random Element Damage
- 1% to All Damage
- +4-6 Mana
- +91-119 Health
- +6-8 Random Attribute bonus
- +29 Health/sec for every monster within 3 meters
- +6,2 Health regen per second
- +5% Pet and minion Health
- +5% Pet and minion Damage
- +12 Physical armor
- +2% Chance to block
Weapons:
Maximum enchantments: 3
| Town: The Mapworks
|
Garbahd the Enchanter
| Enchants with unique abilities.
All Items:
- Charge rate increased by 7% (If twice, 13%)
Armor:
- Random Element Damage Taken is reduced by 4%
- +4% Dodge chance
- +7% Melee Weapon Damage bonus (necklace, ring, belt)
- +7% Ranged Weapon Damage bonus (necklace, ring, belt)
- +7% Wand and Staff Damage bonus (necklace, ring, belt)
- -5 ~ -12 to all item character stat requirements (helmet, gloves)
- 4.1% faster movement speed (leggings, boots) (if twice, 8.3%)
Weapons:
- Conveys (item level based and random) Element Damage over 8 seconds
- +31-32% Damage to secondary targets (melee except claw, staff)
- 7% Damage bonus when dual-wielding (one handed)
- 8% reduction in Fumble Chance
- 3% chance to cast Call Forth the Skull on kill
- Conveys 6.1%~6.3% chance to immobilize Target for 6 seconds (ranged except pistol, wand)
- Charge rate increased by 7%
Maximum enchantments: 2
(Enchantments are always 'powerful'.)
| Elemental Oasis Floor 2, after defeating the elementals (Sundered Battlefield act 3)
|
Vaneez the Poisoner
| Enchants Items With Poison
Armor:
- Poison Armor
- Poison Damage Reflected
- +% to Poison Damage
Weapons:
- Poison Damage
- Conveys X Poison damage over 5 seconds
- 5% chance to Poison
Maximum enchantments: 2
| The Ship Graveyard in the Salt Barrens
|
Farquez the Assassin
| Enchants Items With Poison
Armor:
- Poison Armor
- Poison Damage Reflected
- +% to Poison Damage
- Poison Damage taken is reduced by X%
Weapons:
- Poison Damage
- Conveys X Poison damage over 5 seconds
- 5% chance to Poison
Maximum enchantments: 3
| Random locations
Crows’ Pass
Netherrealm (42-45), Mapworks Cursed Tombs (L56 - 65) - Floor 2
Weighted chance: 30
|
Mooritz of the Desert
| Enchants Items With Fire
Armor:
- Fire Armor
- Fire Damage Reflected
- +% Fire Damage
- Fire Damage taken is reduced by X%
Weapons:
- Fire Damage
- Conveys X Fire damage over 5 seconds
- 5% Chance to Burn
Maximum enchantments: 3
| Random locations
Floor 1 of the Bone Gallery, Floor 2 of the Forsaken Vaults, Floor 1 of Mapworks scroll at level 55-65.
Weighted chance: 30
|
Panosh of the North
| Enchants Items With Ice
Armor:
- Ice Armor
- Ice Damage Reflected
- +% Ice Damage
- Ice Damage taken is reduced by X%
Weapons:
- Ice Damage
- Conveys X Ice damage over 5 seconds
- 5% Chance to Freeze
Maximum enchantments: 3
| Random locations
Weighted chance: 30
|
Telsor of the Storm
| Enchants Items With Electricity
Armor:
- Electric Armor
- Electric Damage Reflected
- +% Electric Damage
Weapons:
- Electric Damage
- Conveys X electric damage over 5 seconds
- 5% Chance to Shock
Maximum enchantments: 3
| Random locations
Ruined Temple, 2nd floor Cursed Tombs, Crows' pass
Weighted chance: 30
|
Filip the Lucky
| Enchants Items With Luck
Armor:
- X% increase in the amount of gold found
- X% increase in the amount of experienced gained
- X% increase in magic-finding Luck
- X% reduction in Fumble Chance (Armor)
Weapons:
- X% reduction in Fumble Chance (Weapon)
X% critical hit chance**
X% bonus to critical damage**
- X% increase in magic-finding Luck
- X% increase in the amount of gold found
- X% increase in the amount of experience gained
** Filip no longer provides these enchantments. Tested as at 6 Oct 2015.
Maximum enchantments: 3
| Random locations
Weighted chance: 30
|
Borris the Stout
| Enchants Items With Attributes
All items:
Maximum enchantments: 3
| Random locations: Sundered Battlefield, The Rotted Path,
1st floor Cursed Tombs, 2nd floor The Forsaken Vault, 2nd floor Vyrak's
Tower, Mapworks Infernal Necropolis (L105) - Floor 1, (Floor 2 ?),
Mapworks Scroll (48-55)
Weighted chance: 30
|
Jurick the Socketer
| Adds Sockets To Items
Maximum sockets per item: 2
| Random locations
Fungal Caves (Middenmine) 1st floor, Plunder Cove, Frost Bitten Chasm,
1st and 2nd Floor of the Forsaken Vaults, Frostshorn Caverns 1st Floor,
Rotting Crypt 1st Floor, Mapworks Scroll (48-55).
Weighted chance: 15
|
Fondo the Master
| Master Enchanter
Weapon:
- 3% to Random Element Damage
- + Random Elemental Damage
- HP/MP Steal
- 5% Stun
- +10% Bonus to Critical Damage
- +5% Chance to Execute
- 1% to Critical Chance
- 1%-2% All Damage
- 1% Full Heal on Kill
- +2% attack speed
- +6 physical damage
- +7 physical damage
- +3% damage bonus when dual-wielding
- Conveys X physical damage over 5 seconds
- Conveys Silence for 1 second
- -X to all armor per hit
- +15% damage to secondary targets
- +2% Cast Speed (Staff, ?)
Armor:
- 1% Increase in magic-finding Luck
- 2% Increase in magic-finding Luck (Belt, ?)
- 1-2% Increase in the amount of Gold found
- +2-3% (Random Element) Damage
- +4 Ice Damage
- +3 Physical Armor
- +3 Electric Armor
- 2% (Random Elemental) Negation
- 2% Damage Negation
- +2 Dexterity Attribute Bonus
- +2 Focus Attribute Bonus
- + (Random Attribute bonus)
- +3/4/X? to Mana (Gloves, Belt, ?)
- +3% to Mana
- +0.3 Mana recovery per second (Gloves, ?)
- +18-50 to Health (Gloves, Belt, ?)
- +1.8-2.2 Health recovery per second (Gloves, ?)
- +(?) (Random Elemental) Armor
- +(?) Physical Damage Reflected
- ?% Summon Shadowling
- HP/MP Recovery in Proximity (<3m)
- 5% Stun
- 5% Full Heal on Kill (Necklace Only)
- 1% Full Heal on Hit by Enemy (Necklace Only)
- +5% pet and minion Damage (Gloves, Belt, Armor, Pants)
- +5% pet and minion Health (Gloves, Belt, Armor, Pants)
- +2% cast speed (Gloves, Helmet, Armor)
- +1/+2% chance to block (shield only)
Maximum enchantments: 3
| Random locations, The Ancient Vault of Chaos, The Bone Gallary, The Forsaken Vaults
Weighted chance: 100
|
Karkozi the All-Powerful
| Grandmaster Enchanter
Maximum enchantments: 4
Free Disenchant
| Random locations
Weighted chance: 10 |
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